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using System;
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using System.Data;
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namespace DSWeb.Models
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{
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/// <summary>
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/// 仓储费录入表
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/// </summary>
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public class WmsFeeEntity
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{
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public WmsFeeEntity()
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{
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}
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private string _gid = "";
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/// <summary>
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/// GID
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/// </summary>
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public string GID
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{
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get { return _gid; }
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set { _gid = value; }
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}
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private int _feeyear=0;
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/// <summary>
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/// FEEYEAR
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/// </summary>
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public int FEEYEAR
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{
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get { return _feeyear; }
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set { _feeyear = value; }
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}
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private int _feemonth=0;
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/// <summary>
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/// FEEMONTH
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/// </summary>
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public int FEEMONTH
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{
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get { return _feemonth; }
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set { _feemonth = value; }
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}
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private string _clientname;
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/// <summary>
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/// CLIENTNAME
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/// </summary>
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public string CLIENTNAME
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{
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get { return _clientname; }
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set { _clientname = value; }
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}
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private string _storagename="";
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/// <summary>
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/// STORAGENAME
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/// </summary>
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public string STORAGENAME
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{
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get { return _storagename; }
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set { _storagename = value; }
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}
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private string _areaname = "";
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/// <summary>
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/// AREANAME
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/// </summary>
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public string AREANAME
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{
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get { return _areaname; }
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set { _areaname = value; }
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}
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private decimal _unitprice=0;
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/// <summary>
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/// UNITPRICE
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/// </summary>
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public decimal UNITPRICE
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{
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get { return _unitprice; }
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set { _unitprice = value; }
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}
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private decimal _acreage=0;
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/// <summary>
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/// ACREAGE
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/// </summary>
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public decimal ACREAGE
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{
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get { return _acreage; }
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set { _acreage = value; }
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}
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private decimal _arfee=0;
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/// <summary>
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/// ARFEE
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/// </summary>
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public decimal ARFEE
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{
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get { return _arfee; }
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set { _arfee = value; }
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}
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private decimal _apfee=0;
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/// <summary>
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/// APFEE
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/// </summary>
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public decimal APFEE
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{
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get { return _apfee; }
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set { _apfee = value; }
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}
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private string _unit="";
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/// <summary>
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/// 数量单位
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/// </summary>
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public string UNIT
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{
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get { return _unit; }
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set { _unit = value; }
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}
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private string _remark="";
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/// <summary>
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/// REMARK
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/// </summary>
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public string REMARK
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{
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get { return _remark; }
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set { _remark = value; }
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}
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private bool _islock = false;
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/// <summary>
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/// ISLOCK
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/// </summary>
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public bool ISLOCK
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{
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get { return _islock; }
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set { _islock = value; }
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}
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private DateTime _locktime = DateTime.Now;
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/// <summary>
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/// LOCKTIME
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/// </summary>
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public DateTime LOCKTIME
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{
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get { return _locktime; }
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set { _locktime = value; }
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}
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private string _lockuser="";
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/// <summary>
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/// LOCKUSER
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/// </summary>
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public string LOCKUSER
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{
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get { return _lockuser; }
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set { _lockuser = value; }
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}
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private string _createuser="";
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/// <summary>
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/// CREATEUSER
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/// </summary>
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public string CREATEUSER
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{
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get { return _createuser; }
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set { _createuser = value; }
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}
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private DateTime _createtime = DateTime.Now;
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/// <summary>
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/// CREATETIME
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/// </summary>
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public DateTime CREATETIME
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{
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get { return _createtime; }
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set { _createtime = value; }
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}
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private string _modifieduser="";
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/// <summary>
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/// MODIFIEDUSER
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/// </summary>
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public string MODIFIEDUSER
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{
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get { return _modifieduser; }
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set { _modifieduser = value; }
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}
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private DateTime _modifiedtime = DateTime.Now;
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/// <summary>
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/// MODIFIEDTIME
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/// </summary>
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public DateTime MODIFIEDTIME
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{
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get { return _modifiedtime; }
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set { _modifiedtime = value; }
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}
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//
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}
|
|
|
|
|
}
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