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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Collections;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Runtime.InteropServices;
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using System.IO;
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using System.Drawing.Drawing2D;
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namespace DSWeb.BallotAiying2
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{
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public class UnCodebase
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{
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public Bitmap bmpobj;
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public UnCodebase(Bitmap pic)
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{
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bmpobj = new Bitmap(pic); //转换为Format32bppRgb
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}
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/// <summary>
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/// 根据RGB,计算灰度值
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/// </summary>
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/// <param name="posClr">Color值</param>
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/// <returns>灰度值,整型</returns>
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private int GetGrayNumColor(System.Drawing.Color posClr)
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{
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return (posClr.R * 19595 + posClr.G * 38469 + posClr.B * 7472) >> 16;
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}
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/// <summary>
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/// 灰度转换,逐点方式
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/// </summary>
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public Bitmap GrayByPixels()
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{
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for (int i = 0; i < bmpobj.Height; i++)
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{
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for (int j = 0; j < bmpobj.Width; j++)
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{
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int tmpValue = GetGrayNumColor(bmpobj.GetPixel(j, i));
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bmpobj.SetPixel(j, i, Color.FromArgb(tmpValue, tmpValue, tmpValue));
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}
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}
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return bmpobj;
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}
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/// <summary>
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/// 去图形边框
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/// </summary>
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/// <param name="borderWidth"></param>
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public void ClearPicBorder(int borderWidth)
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{
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for (int i = 0; i < bmpobj.Height; i++)
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{
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for (int j = 0; j < bmpobj.Width; j++)
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{
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if (i < borderWidth || j < borderWidth || j > bmpobj.Width - 1 - borderWidth || i > bmpobj.Height - 1 - borderWidth)
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bmpobj.SetPixel(j, i, Color.FromArgb(255, 255, 255));
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}
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}
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}
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/// <summary>
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/// 灰度转换,逐行方式
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/// </summary>
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public void GrayByLine()
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{
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Rectangle rec = new Rectangle(0, 0, bmpobj.Width, bmpobj.Height);
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BitmapData bmpData = bmpobj.LockBits(rec, ImageLockMode.ReadWrite, bmpobj.PixelFormat);// PixelFormat.Format32bppPArgb);
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// bmpData.PixelFormat = PixelFormat.Format24bppRgb;
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IntPtr scan0 = bmpData.Scan0;
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int len = bmpobj.Width * bmpobj.Height;
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int[] pixels = new int[len];
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Marshal.Copy(scan0, pixels, 0, len);
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//对图片进行处理
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int GrayValue = 0;
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for (int i = 0; i < len; i++)
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{
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GrayValue = GetGrayNumColor(Color.FromArgb(pixels[i]));
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pixels[i] = (byte)(Color.FromArgb(GrayValue, GrayValue, GrayValue)).ToArgb(); //Color转byte
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}
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bmpobj.UnlockBits(bmpData);
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}
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/// <summary>
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/// 得到有效图形并调整为可平均分割的大小
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/// </summary>
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/// <param name="dgGrayValue">灰度背景分界值</param>
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/// <param name="CharsCount">有效字符数</param>
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/// <returns></returns>
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public void GetPicValidByValue(int dgGrayValue, int CharsCount)
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{
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int posx1 = bmpobj.Width-1; int posy1 = bmpobj.Height-1;
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int posx2 = 1; int posy2 = 1;
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for (int i = 1; i < bmpobj.Height-1; i++) //找有效区
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{
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for (int j = 1; j < bmpobj.Width-1; j++)
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{
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int pixelValue = bmpobj.GetPixel(j, i).R;
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if (pixelValue < dgGrayValue) //根据灰度值
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{
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if (posx1 > j) posx1 = j;
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if (posy1 > i) posy1 = i;
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if (posx2 < j) posx2 = j;
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if (posy2 < i) posy2 = i;
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};
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};
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};
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// 确保能整除
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int Span = CharsCount - (posx2 - posx1 + 1) % CharsCount; //可整除的差额数
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if (Span < CharsCount)
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{
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int leftSpan = Span / 2; //分配到左边的空列 ,如span为单数,则右边比左边大1
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if (posx1 > leftSpan)
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posx1 = posx1 - leftSpan;
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if (posx2 + Span - leftSpan < bmpobj.Width-1)
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posx2 = posx2 + Span - leftSpan;
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}
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//复制新图
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Rectangle cloneRect = new Rectangle(posx1, posy1, posx2 - posx1 + 1, posy2 - posy1 + 1);
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bmpobj = bmpobj.Clone(cloneRect, bmpobj.PixelFormat);
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}
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/// <summary>
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/// 得到有效图形,图形为类变量
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/// </summary>
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/// <param name="dgGrayValue">灰度背景分界值</param>
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/// <param name="CharsCount">有效字符数</param>
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/// <returns></returns>
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public void GetPicValidByValue(int dgGrayValue)
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{
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int posx1 = bmpobj.Width; int posy1 = bmpobj.Height;
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int posx2 = 0; int posy2 = 0;
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for (int i = 0; i < bmpobj.Height; i++) //找有效区
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{
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for (int j = 0; j < bmpobj.Width; j++)
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{
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int pixelValue = bmpobj.GetPixel(j, i).R;
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if (pixelValue < dgGrayValue) //根据灰度值
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{
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if (posx1 > j) posx1 = j;
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if (posy1 > i) posy1 = i;
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if (posx2 < j) posx2 = j;
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if (posy2 < i) posy2 = i;
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};
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};
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};
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//复制新图
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Rectangle cloneRect = new Rectangle(posx1, posy1, posx2 - posx1 + 1, posy2 - posy1 + 1);
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bmpobj = bmpobj.Clone(cloneRect, bmpobj.PixelFormat);
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}
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/// <summary>
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/// 得到有效图形,图形由外面传入
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/// </summary>
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/// <param name="dgGrayValue">灰度背景分界值</param>
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/// <param name="CharsCount">有效字符数</param>
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/// <returns></returns>
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public Bitmap GetPicValidByValue(Bitmap singlepic, int dgGrayValue)
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{
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int posx1 = singlepic.Width; int posy1 = singlepic.Height;
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int posx2 = 0; int posy2 = 0;
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for (int i = 0; i < singlepic.Height; i++) //找有效区
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{
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for (int j = 0; j < singlepic.Width; j++)
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{
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int pixelValue = singlepic.GetPixel(j, i).R;
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if (pixelValue < dgGrayValue) //根据灰度值
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{
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if (posx1 > j) posx1 = j;
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if (posy1 > i) posy1 = i;
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if (posx2 < j) posx2 = j;
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if (posy2 < i) posy2 = i;
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};
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};
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};
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//复制新图
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Rectangle cloneRect = new Rectangle(posx1, posy1, posx2 - posx1 + 1, posy2 - posy1 + 1);
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return singlepic.Clone(cloneRect, singlepic.PixelFormat);
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}
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/// <summary>
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/// 平均分割图片
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/// </summary>
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/// <param name="RowNum">水平上分割数</param>
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/// <param name="ColNum">垂直上分割数</param>
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/// <returns>分割好的图片数组</returns>
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public Bitmap[] GetSplitPics(int RowNum, int ColNum)
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{
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if (RowNum == 0 || ColNum == 0)
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return null;
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int singW = bmpobj.Width / RowNum;
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int singH = bmpobj.Height / ColNum;
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Bitmap[] PicArray = new Bitmap[RowNum * ColNum];
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Rectangle cloneRect;
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for (int i = 0; i < ColNum; i++) //找有效区
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{
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for (int j = 0; j < RowNum; j++)
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{
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cloneRect = new Rectangle(j * singW, i * singH, singW, singH);
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PicArray[i * RowNum + j] = bmpobj.Clone(cloneRect, bmpobj.PixelFormat);//复制小块图
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}
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}
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return PicArray;
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}
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/// <summary>
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/// 返回灰度图片的点阵描述字串,1表示灰点,0表示背景
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/// </summary>
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/// <param name="singlepic">灰度图</param>
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/// <param name="dgGrayValue">背前景灰色界限</param>
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/// <returns></returns>
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public string GetSingleBmpCode(Bitmap singlepic, int dgGrayValue)
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{
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Color piexl;
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string code = "";
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for (int posy = 0; posy < singlepic.Height; posy++)
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for (int posx = 0; posx < singlepic.Width; posx++)
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{
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piexl = singlepic.GetPixel(posx, posy);
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if (piexl.R < dgGrayValue) // Color.Black )
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code = code + "1";
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else
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code = code + "0";
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}
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return code;
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}
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public string GetBmpCode(Bitmap singlepic, int dgGrayValue)
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{
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Color piexl;
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string code = "";
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var precode = "0";
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for (int posx = 0; posx < singlepic.Width; posx++)
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{
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var linecode = "";
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var nowcode = "0";
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for (int posy = 0; posy < singlepic.Height; posy++)
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{
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piexl = singlepic.GetPixel(posx, posy);
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if (piexl.R < dgGrayValue)
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{
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linecode = linecode + "1";
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nowcode = "1";
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}
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else
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linecode = linecode + "0";
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}
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if (precode == "1" && nowcode == "0")
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code = code + "@" + linecode;
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else
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code = code + linecode;
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precode = nowcode;
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}
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return code;
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}
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/// <summary>
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/// 去掉噪点
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/// </summary>
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/// <param name="dgGrayValue"></param>
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/// <param name="MaxNearPoints"></param>
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public Bitmap ClearNoise(int dgGrayValue, int MaxNearPoints)
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{
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Color piexl;
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int nearDots = 0;
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int XSpan, YSpan, tmpX, tmpY;
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//逐点判断
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for (int i = 0; i < bmpobj.Width; i++)
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for (int j = 0; j < bmpobj.Height; j++)
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{
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piexl = bmpobj.GetPixel(i, j);
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if (piexl.R < dgGrayValue)
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{
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nearDots = 0;
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//判断周围8个点是否全为空
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if (i == 0 || i == bmpobj.Width - 1 || j == 0 || j == bmpobj.Height - 1) //边框全去掉
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{
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bmpobj.SetPixel(i, j, Color.FromArgb(255, 255, 255));
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}
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else
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{
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if (bmpobj.GetPixel(i - 1, j - 1).R < dgGrayValue) nearDots++;
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if (bmpobj.GetPixel(i, j - 1).R < dgGrayValue) nearDots++;
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if (bmpobj.GetPixel(i + 1, j - 1).R < dgGrayValue) nearDots++;
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if (bmpobj.GetPixel(i - 1, j).R < dgGrayValue) nearDots++;
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if (bmpobj.GetPixel(i + 1, j).R < dgGrayValue) nearDots++;
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if (bmpobj.GetPixel(i - 1, j + 1).R < dgGrayValue) nearDots++;
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if (bmpobj.GetPixel(i, j + 1).R < dgGrayValue) nearDots++;
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if (bmpobj.GetPixel(i + 1, j + 1).R < dgGrayValue) nearDots++;
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}
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if (nearDots < MaxNearPoints)
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bmpobj.SetPixel(i, j, Color.FromArgb(255, 255, 255)); //去掉单点 && 粗细小3邻边点
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}
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else //背景
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bmpobj.SetPixel(i, j, Color.FromArgb(255, 255, 255));
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}
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return bmpobj;
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}
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/// <summary>
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/// 扭曲图片校正
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/// </summary>
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public Bitmap ReSetBitMap()
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{
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Graphics g = Graphics.FromImage(bmpobj);
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Matrix X = new Matrix();
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// X.Rotate(30);
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X.Shear((float)0.16666666667, 0); // 2/12
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g.Transform = X;
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// Draw image
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//Rectangle cloneRect = GetPicValidByValue(128); //Get Valid Pic Rectangle
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Rectangle cloneRect = new Rectangle(0, 0, bmpobj.Width, bmpobj.Height);
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Bitmap tmpBmp = bmpobj.Clone(cloneRect, bmpobj.PixelFormat);
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g.DrawImage(tmpBmp,
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new Rectangle(0, 0, bmpobj.Width, bmpobj.Height),
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0, 0, tmpBmp.Width,
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tmpBmp.Height,
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GraphicsUnit.Pixel);
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return tmpBmp;
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}
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}
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} |