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using System;
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using System.Data;
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using System.Configuration;
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using System.Linq;
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using System.Web;
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using System.Web.Security;
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using System.Web.UI;
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using System.Web.UI.HtmlControls;
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using System.Web.UI.WebControls;
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using System.Web.UI.WebControls.WebParts;
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using System.Xml.Linq;
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namespace DSWeb.Models
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{
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/// <summary>
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/// 角色表
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/// </summary>
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public class RoleEntity
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{
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#region 私有成员
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private string _gid;//主键,惟一值
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private string _name;//角色名称,只能使用英文字符,开头单词首字母小写,后边单词所有首字母大写,例如(isOperator)
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private string _description;//角色中文名称
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private string _create_userid;//创建人GID
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private DateTime _create_time;//创建时间
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private string _modified_userid;//记录最后一次更新操作人的GID
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private DateTime _modified_time;//记录最后一次更新时间
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private int _state;//角色状态值,值为0表示当前角色可用,如果为1表示角色不可用
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private int _sort;//根据排序值由小到大顺序显示角色信息(0,1,2……N)
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#endregion
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public RoleEntity()
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{
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}
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#region 读写属性
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/// <summary>
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/// 主键,惟一值
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/// </summary>
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public string GID
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{
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get { return _gid; }
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set { _gid = value; }
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}
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/// <summary>
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/// 角色名称,只能使用英文字符,开头单词首字母小写,后边单词所有首字母大写,例如(isOperator)
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/// </summary>
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public string RoleName
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{
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get { return _name; }
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set { _name = value; }
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}
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/// <summary>
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/// 角色中文名称
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/// </summary>
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public string RoleDescription
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{
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get { return _description; }
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set { _description = value; }
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}
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/// <summary>
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/// 创建人GID
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/// </summary>
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public string CreateUserID
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{
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get { return _create_userid; }
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set { _create_userid = value; }
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}
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/// <summary>
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/// 创建时间
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/// </summary>
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public DateTime CreateTime
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{
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get { return _create_time; }
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set { _create_time = value; }
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}
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/// <summary>
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/// 记录最后一次更新操作人的GID
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/// </summary>
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public string ModifiedUserID
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{
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get { return _modified_userid; }
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set { _modified_userid = value; }
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}
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/// <summary>
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/// 记录最后一次更新时间
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/// </summary>
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public DateTime ModifiedTime
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{
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get { return _modified_time; }
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set { _modified_time = value; }
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}
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/// <summary>
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/// 角色状态值,值为0表示当前角色可用,如果为1表示角色不可用
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/// </summary>
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public int State
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{
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get { return _state; }
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set { _state = value; }
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}
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/// <summary>
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/// 根据排序值由小到大顺序显示角色信息(0,1,2……N)
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/// </summary>
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public int Sort
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{
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get { return _sort; }
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set { _sort = value; }
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}
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#endregion
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}
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}
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