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207 lines
4.6 KiB
C#

10 months ago
using System;
using System.Data;
namespace DSWeb.Models
{
/// <summary>
/// 仓储费录入表
/// </summary>
public class WmsFeeEntity
{
public WmsFeeEntity()
{
}
private string _gid = "";
/// <summary>
/// GID
/// </summary>
public string GID
{
get { return _gid; }
set { _gid = value; }
}
private int _feeyear=0;
/// <summary>
/// FEEYEAR
/// </summary>
public int FEEYEAR
{
get { return _feeyear; }
set { _feeyear = value; }
}
private int _feemonth=0;
/// <summary>
/// FEEMONTH
/// </summary>
public int FEEMONTH
{
get { return _feemonth; }
set { _feemonth = value; }
}
private string _clientname;
/// <summary>
/// CLIENTNAME
/// </summary>
public string CLIENTNAME
{
get { return _clientname; }
set { _clientname = value; }
}
private string _storagename="";
/// <summary>
/// STORAGENAME
/// </summary>
public string STORAGENAME
{
get { return _storagename; }
set { _storagename = value; }
}
private string _areaname = "";
/// <summary>
/// AREANAME
/// </summary>
public string AREANAME
{
get { return _areaname; }
set { _areaname = value; }
}
private decimal _unitprice=0;
/// <summary>
/// UNITPRICE
/// </summary>
public decimal UNITPRICE
{
get { return _unitprice; }
set { _unitprice = value; }
}
private decimal _acreage=0;
/// <summary>
/// ACREAGE
/// </summary>
public decimal ACREAGE
{
get { return _acreage; }
set { _acreage = value; }
}
private decimal _arfee=0;
/// <summary>
/// ARFEE
/// </summary>
public decimal ARFEE
{
get { return _arfee; }
set { _arfee = value; }
}
private decimal _apfee=0;
/// <summary>
/// APFEE
/// </summary>
public decimal APFEE
{
get { return _apfee; }
set { _apfee = value; }
}
private string _unit="";
/// <summary>
/// 数量单位
/// </summary>
public string UNIT
{
get { return _unit; }
set { _unit = value; }
}
private string _remark="";
/// <summary>
/// REMARK
/// </summary>
public string REMARK
{
get { return _remark; }
set { _remark = value; }
}
private bool _islock = false;
/// <summary>
/// ISLOCK
/// </summary>
public bool ISLOCK
{
get { return _islock; }
set { _islock = value; }
}
private DateTime _locktime = DateTime.Now;
/// <summary>
/// LOCKTIME
/// </summary>
public DateTime LOCKTIME
{
get { return _locktime; }
set { _locktime = value; }
}
private string _lockuser="";
/// <summary>
/// LOCKUSER
/// </summary>
public string LOCKUSER
{
get { return _lockuser; }
set { _lockuser = value; }
}
private string _createuser="";
/// <summary>
/// CREATEUSER
/// </summary>
public string CREATEUSER
{
get { return _createuser; }
set { _createuser = value; }
}
private DateTime _createtime = DateTime.Now;
/// <summary>
/// CREATETIME
/// </summary>
public DateTime CREATETIME
{
get { return _createtime; }
set { _createtime = value; }
}
private string _modifieduser="";
/// <summary>
/// MODIFIEDUSER
/// </summary>
public string MODIFIEDUSER
{
get { return _modifieduser; }
set { _modifieduser = value; }
}
private DateTime _modifiedtime = DateTime.Now;
/// <summary>
/// MODIFIEDTIME
/// </summary>
public DateTime MODIFIEDTIME
{
get { return _modifiedtime; }
set { _modifiedtime = value; }
}
//
}
}