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209 lines
4.5 KiB
C#

10 months ago
using System;
using System.Data;
namespace DSWeb.Models
{
/// <summary>
/// 表
/// </summary>
public class JsonWmsZXFeeEntity
{
public JsonWmsZXFeeEntity()
{
}
#region 读写属性
private string _gid;
/// <summary>
/// GID
/// </summary>
public string WmsZXFee1
{
get { return _gid; }
set { _gid = value; }
}
private string _clientname;
/// <summary>
/// CLIENTNAME
/// </summary>
public string WmsZXFee2
{
get { return _clientname; }
set { _clientname = value; }
}
private string _storagename;
/// <summary>
/// STORAGENAME
/// </summary>
public string WmsZXFee3
{
get { return _storagename; }
set { _storagename = value; }
}
private string _areaname;
/// <summary>
/// AREANAME
/// </summary>
public string WmsZXFee4
{
get { return _areaname; }
set { _areaname = value; }
}
private decimal _unitprice;
/// <summary>
/// UNITPRICE
/// </summary>
public decimal WmsZXFee5
{
get { return _unitprice; }
set { _unitprice = value; }
}
private decimal _acreage;
/// <summary>
/// ACREAGE
/// </summary>
public decimal WmsZXFee6
{
get { return _acreage; }
set { _acreage = value; }
}
private decimal _arfee;
/// <summary>
/// ARFEE
/// </summary>
public decimal WmsZXFee7
{
get { return _arfee; }
set { _arfee = value; }
}
private string _unit;
/// <summary>
/// 数量单位
/// </summary>
public string WmsZXFee8
{
get { return _unit; }
set { _unit = value; }
}
private string _remark;
/// <summary>
/// REMARK
/// </summary>
public string WmsZXFee9
{
get { return _remark; }
set { _remark = value; }
}
private int _feeyear;
/// <summary>
/// FEEYEAR
/// </summary>
public int FEEYEAR
{
get { return _feeyear; }
set { _feeyear = value; }
}
private int _feemonth;
/// <summary>
/// FEEMONTH
/// </summary>
public int FEEMONTH
{
get { return _feemonth; }
set { _feemonth = value; }
}
private decimal _apfee;
/// <summary>
/// APFEE
/// </summary>
public decimal APFEE
{
get { return _apfee; }
set { _apfee = value; }
}
private bool _islock;
/// <summary>
/// ISLOCK
/// </summary>
public bool ISLOCK
{
get { return _islock; }
set { _islock = value; }
}
private DateTime _locktime;
/// <summary>
/// LOCKTIME
/// </summary>
public DateTime LOCKTIME
{
get { return _locktime; }
set { _locktime = value; }
}
private string _lockuser;
/// <summary>
/// LOCKUSER
/// </summary>
public string LOCKUSER
{
get { return _lockuser; }
set { _lockuser = value; }
}
private string _createuser;
/// <summary>
/// CREATEUSER
/// </summary>
public string CREATEUSER
{
get { return _createuser; }
set { _createuser = value; }
}
private DateTime _createtime;
/// <summary>
/// CREATETIME
/// </summary>
public DateTime CREATETIME
{
get { return _createtime; }
set { _createtime = value; }
}
private string _modifieduser;
/// <summary>
/// MODIFIEDUSER
/// </summary>
public string MODIFIEDUSER
{
get { return _modifieduser; }
set { _modifieduser = value; }
}
private DateTime _modifiedtime;
/// <summary>
/// MODIFIEDTIME
/// </summary>
public DateTime MODIFIEDTIME
{
get { return _modifiedtime; }
set { _modifiedtime = value; }
}
//
#endregion
}
}