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using System.Collections.Generic;
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using System.Dynamic;
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using System.IO;
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namespace Common.Utilities
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{
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/// <summary>
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/// 动态属性Bag
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/// </summary>
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public class DynamicPropertyBag : DynamicObject
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{
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private Dictionary<string, object> storage = new Dictionary<string, object>();
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public override bool TryGetMember(GetMemberBinder binder, out object result)
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{
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if (storage.ContainsKey(binder.Name))
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{
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result = storage[binder.Name];
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return true;
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}
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result = null;
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return false;
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}
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public override bool TrySetMember(SetMemberBinder binder, object value)
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{
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string key = binder.Name;
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if (storage.ContainsKey(key))
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storage[key] = value;
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else
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storage.Add(key, value);
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return true;
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}
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public override string ToString()
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{
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StringWriter message = new StringWriter();
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foreach (var item in storage)
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message.WriteLine("{0}:\t{1}", item.Key, item.Value);
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return message.ToString();
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}
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}
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}
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