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32 lines
784 B
C#

3 years ago
using System;
using System.ComponentModel;
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namespace Common.Core
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{
/// <summary>
/// 主键为字符串的实体基类,为系统默认的实体类型
/// </summary>
public class StringEntity : BaseEntity
{
[Browsable(false)]
public string Id { get; set; }
/// <summary>
/// 判断主键是否为空,常用做判定操作是【添加】还是【编辑】
/// </summary>
/// <returns></returns>
public override bool KeyIsNull()
{
return string.IsNullOrEmpty(Id);
}
/// <summary>
/// 创建默认的主键值
/// </summary>
public override void GenerateDefaultKeyVal()
{
Id = Guid.NewGuid().ToString();
}
}
}